DocumentCode :
454852
Title :
Lattice Vector Quantization For Normal Mesh Geometry Coding
Author :
Fonteles, Leonardo Hidd ; Antonini, Marc
Author_Institution :
CNRS, Univ. of Nice-Sophia Antipolis, Sophia-Antipolis
Volume :
2
fYear :
2006
fDate :
14-19 May 2006
Abstract :
Multiresolution representation of surface meshes is known to be a powerful tool for modeling complex 3D objects. Among the existing schemes, normal meshes have proven to be very attractive for multiresolution and wavelet coding. However, most of the coding methods proposed in the literature are based on scalar quantization despite that vector quantization is known to be more efficient. In this work we propose a novel compression scheme based on a lattice vector quantizer which exploits the correlation inside each geometry subband in a multiresolution framework. Furthermore, we developed a model-based bit allocation algorithm able to work whatever the quantizer is and especially with vector quantization. The proposed scheme allows an improvement up to 1 dB compared to the best state-of-the-art method
Keywords :
computer graphics; image coding; mesh generation; vector quantisation; wavelet transforms; complex 3D object modeling; compression scheme; geometry subband; lattice vector quantization; model-based bit allocation algorithm; multiresolution coding; multiresolution representation; normal mesh geometry coding; scalar quantization; surface meshes; wavelet coding; Application software; Bit rate; Computer graphics; Geometry; Image coding; Laboratories; Lattices; Resource management; Vector quantization; Wavelet transforms;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing, 2006. ICASSP 2006 Proceedings. 2006 IEEE International Conference on
Conference_Location :
Toulouse
ISSN :
1520-6149
Print_ISBN :
1-4244-0469-X
Type :
conf
DOI :
10.1109/ICASSP.2006.1660392
Filename :
1660392
Link To Document :
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