Title : 
Traffic Modeling for Massive Multiplayer On-line Role Playing Game (MMORPG) in GPRS Access Network
         
        
            Author : 
Wu, Yi ; Huang, Hui ; Zhang, Dongmei
         
        
            Author_Institution : 
Nokia Res. Center, Beijing
         
        
        
        
        
        
        
            Abstract : 
Investigation of the multiplayer on-line game traffic is not only interesting but also important. From network point of view, accurate traffic models are highly required to generate a characteristic load for analysis or simulation approach. In this paper we focus on source modeling of the massive multiplayer on-line role playing game (MMORPG) traffic in mobile networks. Our results show that because of the extremely large number of the on-line players and special communication requirement of the role playing game style, the server-generated traffic of the MMORPG becomes much complicated and has a tight relationship with specific game design
         
        
            Keywords : 
client-server systems; computer games; mobile radio; packet radio networks; telecommunication traffic; GPRS access network; MMORPG; massive multiplayer; mobile networks; on-line role playing game; server-generated traffic modeling; Analytical models; Cellular phones; Character generation; Ground penetrating radar; Internet; Local area networks; Network servers; Telecommunication traffic; Traffic control; Wireless networks;
         
        
        
        
            Conference_Titel : 
Communications, Circuits and Systems Proceedings, 2006 International Conference on
         
        
            Conference_Location : 
Guilin
         
        
            Print_ISBN : 
0-7803-9584-0
         
        
            Electronic_ISBN : 
0-7803-9585-9
         
        
        
            DOI : 
10.1109/ICCCAS.2006.285025