DocumentCode
461983
Title
Interactive Modeling with Automatic Online Compression
Author
Deschênes, Jean-Daniel ; Lambert, Philippe ; Hébert, Patrick
Author_Institution
Comput. Vision & Syst. Lab., Laval Univ., Quebec City, QC
fYear
2006
fDate
14-16 June 2006
Firstpage
766
Lastpage
773
Abstract
A few 3D interactive modeling systems have been developed recently. Such systems must cope with a high flow of input measurements during the entire acquisition period. Therefore, the reconstruction and rendering algorithms used must all run online. However, compression algorithms are still run offline as postprocessing. In order to develop a fully interactive modeling framework, this paper presents an online compression algorithm where the system automatically adjusts the level of detail according to the user behavior. The proposed method can reduce peak memory consumption by more than 50% during the acquisition of a typical model and the final result is comparable to offline compression. Furthermore, the results obtained show that a local acquisition approach must be prioritized.
Keywords
data compression; image coding; image reconstruction; interactive systems; rendering (computer graphics); solid modelling; 3D interactive modeling system; automatic online compression algorithm; peak memory consumption; reconstruction algorithm; rendering algorithm; user behavior; Compression algorithms; Computer vision; Fluid flow measurement; Image coding; Image reconstruction; Image sampling; Laboratories; Sampling methods; Sensor systems; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location
Chapel Hill, NC
Print_ISBN
0-7695-2825-2
Type
conf
DOI
10.1109/3DPVT.2006.83
Filename
4155800
Link To Document