• DocumentCode
    461983
  • Title

    Interactive Modeling with Automatic Online Compression

  • Author

    Deschênes, Jean-Daniel ; Lambert, Philippe ; Hébert, Patrick

  • Author_Institution
    Comput. Vision & Syst. Lab., Laval Univ., Quebec City, QC
  • fYear
    2006
  • fDate
    14-16 June 2006
  • Firstpage
    766
  • Lastpage
    773
  • Abstract
    A few 3D interactive modeling systems have been developed recently. Such systems must cope with a high flow of input measurements during the entire acquisition period. Therefore, the reconstruction and rendering algorithms used must all run online. However, compression algorithms are still run offline as postprocessing. In order to develop a fully interactive modeling framework, this paper presents an online compression algorithm where the system automatically adjusts the level of detail according to the user behavior. The proposed method can reduce peak memory consumption by more than 50% during the acquisition of a typical model and the final result is comparable to offline compression. Furthermore, the results obtained show that a local acquisition approach must be prioritized.
  • Keywords
    data compression; image coding; image reconstruction; interactive systems; rendering (computer graphics); solid modelling; 3D interactive modeling system; automatic online compression algorithm; peak memory consumption; reconstruction algorithm; rendering algorithm; user behavior; Compression algorithms; Computer vision; Fluid flow measurement; Image coding; Image reconstruction; Image sampling; Laboratories; Sampling methods; Sensor systems; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Data Processing, Visualization, and Transmission, Third International Symposium on
  • Conference_Location
    Chapel Hill, NC
  • Print_ISBN
    0-7695-2825-2
  • Type

    conf

  • DOI
    10.1109/3DPVT.2006.83
  • Filename
    4155800