Title :
Proj ective Surface Refinement for Free-Viewpoint Video
Author :
Miller, Gregor ; Starck, Jonathan ; Hilton, Adrian
Author_Institution :
Centre for Vision, Speech & Signal Process., Surrey Univ., Guildford
Abstract :
This paper introduces a novel method of surface refinement for free-viewpoint video of dynamic scenes. Unlike previous approaches, the method presented here uses both visual hull and silhouette contours to constrain refinement of view-dependent depth maps from wide baseline views. A technique for extracting silhouette contours as rims in 3D from the view-dependent visual hull (VDVH) is presented. A new method for improving correspondence is introduced, where refinement of the VDVH is posed as a global problem in projective ray space. Artefacts of global optimisations are reduced by incorporating rims as constraints. Real time rendering of virtual views in a free-viewpoint video system is achieved using an image+depth representation for each real view. Results illustrate the high quality of rendered views achieved through this refinement technique.
Keywords :
real-time systems; rendering (computer graphics); video signal processing; virtual reality; dynamic scene; free-viewpoint video system; image+depth representation; projective ray space; projective surface refinement; real time rendering; silhouette contour extraction; view rendering; view-dependent depth maps; view-dependent visual hull; virtual views; wide baseline views;
Conference_Titel :
Visual Media Production, 2006. CVMP 2006. 3rd European Conference on
Conference_Location :
London
Print_ISBN :
978-0-86341-729-0