DocumentCode
464885
Title
3D Object-based Scalable Wavelet Video Coding with Boundary Effect Suppression
Author
Liu, Yu ; Wu, Feng ; Ngan, King Ngi
Author_Institution
Dept. of Electron. Eng., Chinese Univ. of Hong Kong
fYear
2007
fDate
27-30 May 2007
Firstpage
1755
Lastpage
1758
Abstract
This paper extends the lifting-based motion threading technique from the frame-based coding to the object-based coding, attracted by the unique advantages of the object-based coding that do not exist in other coding schemes. The boundary effects, which exist in spatial and temporal wavelet transforms due to the manner of object-based coding, are well suppressed by 3D shape adaptive discrete wavelet transform (3D SA-DWT) via the lifting implementation in a unified framework. Based on the proposed object-based motion threading technique, a 3D object-based scalable wavelet video coder is developed. Experimental results show that the proposed coder achieves good performance compared with the existing object-based coders, and provides the scalability functionality at the same time.
Keywords
discrete wavelet transforms; motion compensation; video coding; 3D object; 3D shape adaptive discrete wavelet transform; boundary effect suppression; lifting-based motion threading; scalable wavelet video coding; wavelet transforms; Asia; Degradation; Discrete wavelet transforms; MPEG 7 Standard; Motion compensation; Scalability; Shape; Video coding; Wavelet transforms; Yarn;
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems, 2007. ISCAS 2007. IEEE International Symposium on
Conference_Location
New Orleans, LA
Print_ISBN
1-4244-0920-9
Electronic_ISBN
1-4244-0921-7
Type
conf
DOI
10.1109/ISCAS.2007.378011
Filename
4252998
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