DocumentCode
466084
Title
A Hardware-Accelerated Patch Search Engine for Image Completion
Author
Lin, Yi
Author_Institution
Univ. of Waterloo, Waterloo
Volume
5
fYear
2006
fDate
8-11 Oct. 2006
Firstpage
3949
Lastpage
3954
Abstract
This paper proposes a GPU-accelerated patch search engine that efficiently Alls the unknown regions of an image caused by replacement or removal of part of the foreground. Previous approaches, such as inpainting and texture synthesis, are either fast, but not applicable for small-scale regions, or slow, but fills large regions with good quality. The algorithm in this paper is based on the patch-based best-fit searching strategy, in which a partly-known patch is filled by searching the known part of the image for a patch of pixels closely matching the known neighbors. This keeps the linear structure and texture of the image. Each patch is represented as a stream and processed in parallel in the GPU. We found that the exhaustive searching strategies used in previous work are the main cause of inefficiency; most matches are located in the neighborhood of the target patch. Inspired by this spatial continuity, we develop a very efficient search engine compared with previous work.
Keywords
image reconstruction; image texture; search engines; GPU-accelerated patch search engine; hardware-accelerated patch search engine; image completion; image linear structure; image texture; patch-based best-fit searching strategy; Computer graphics; Convergence; Cybernetics; Diffusion processes; Filling; Image restoration; Partial differential equations; Pixel; Search engines; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 2006. SMC '06. IEEE International Conference on
Conference_Location
Taipei
Print_ISBN
1-4244-0099-6
Electronic_ISBN
1-4244-0100-3
Type
conf
DOI
10.1109/ICSMC.2006.384749
Filename
4274514
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