• DocumentCode
    466921
  • Title

    An Event Correlation Synchronization Algorithm for MMOG

  • Author

    Shi Xiang-bin ; Liu Fang ; Du Ling ; Zhou Xing-hai

  • Author_Institution
    Shenyang Inst. of Aeronaut. Eng., Shenyang
  • Volume
    1
  • fYear
    2007
  • fDate
    July 30 2007-Aug. 1 2007
  • Firstpage
    746
  • Lastpage
    751
  • Abstract
    This paper proposes a new synchronization algorithm which introduces the concept of event correlation into Timewarp algorithm. Under this synchronization mechanism, state rollback is executed only when there exists an event whose timestamp is within the rollback time and the event is related with others that should be executed after it but has been done before. The simulation results show that the improved algorithm can reduce the rollback number effectively and decrease playout delay so that MMOG´s interactivity and playability are uplifted.
  • Keywords
    computer games; synchronisation; MMOG; event correlation synchronization algorithm; massively multiplayer online game; state rollback; timewarp algorithm; Aerospace engineering; Artificial intelligence; Computational modeling; Computer science; Delay; Distributed computing; Information science; Software algorithms; Software engineering; Synchronization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing, 2007. SNPD 2007. Eighth ACIS International Conference on
  • Conference_Location
    Qingdao
  • Print_ISBN
    978-0-7695-2909-7
  • Type

    conf

  • DOI
    10.1109/SNPD.2007.43
  • Filename
    4287603