DocumentCode
466921
Title
An Event Correlation Synchronization Algorithm for MMOG
Author
Shi Xiang-bin ; Liu Fang ; Du Ling ; Zhou Xing-hai
Author_Institution
Shenyang Inst. of Aeronaut. Eng., Shenyang
Volume
1
fYear
2007
fDate
July 30 2007-Aug. 1 2007
Firstpage
746
Lastpage
751
Abstract
This paper proposes a new synchronization algorithm which introduces the concept of event correlation into Timewarp algorithm. Under this synchronization mechanism, state rollback is executed only when there exists an event whose timestamp is within the rollback time and the event is related with others that should be executed after it but has been done before. The simulation results show that the improved algorithm can reduce the rollback number effectively and decrease playout delay so that MMOG´s interactivity and playability are uplifted.
Keywords
computer games; synchronisation; MMOG; event correlation synchronization algorithm; massively multiplayer online game; state rollback; timewarp algorithm; Aerospace engineering; Artificial intelligence; Computational modeling; Computer science; Delay; Distributed computing; Information science; Software algorithms; Software engineering; Synchronization;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing, 2007. SNPD 2007. Eighth ACIS International Conference on
Conference_Location
Qingdao
Print_ISBN
978-0-7695-2909-7
Type
conf
DOI
10.1109/SNPD.2007.43
Filename
4287603
Link To Document