DocumentCode :
467508
Title :
A Sampling Criterion for Optimizing a Surface Light Field
Author :
Lambert, P. ; Deschênes, J.D. ; Hebert, Paul
Author_Institution :
Laval Univ., Quebec
fYear :
2007
fDate :
21-23 Aug. 2007
Firstpage :
47
Lastpage :
54
Abstract :
This paper adopts a sampling perspective to surface light field modeling. This perspective eliminates the need of using the actual object surface in the surface light field definition. Instead, the surface ought to provide only a parameterization of the surface light field function that specifically reduces aliasing artifacts visible at rendering. To find that surface, we propose a new criterion that aims at optimizing the smoothness of the angular distribution of the light rays emanating from each point on the surface. The main advantage of this approach is to be independent of any specific reflectance model. The proposed criterion is compared to widely used criteria found in multi-view stereo and its effectiveness is validated for modeling the appearance of objects having various unknown reflectance properties using calibrated images alone.
Keywords :
rendering (computer graphics); aliasing artifacts; angular distribution; light field modeling; multi-view stereo; reflectance model; rendering; sampling criterion; surface light field; Computer vision; Geometry; Image reconstruction; Image sampling; Laboratories; Reflectivity; Sampling methods; Shape; Solid modeling; Visualization;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3-D Digital Imaging and Modeling, 2007. 3DIM '07. Sixth International Conference on
Conference_Location :
Montreal, QC
ISSN :
1550-6185
Print_ISBN :
978-0-7695-2939-4
Type :
conf
DOI :
10.1109/3DIM.2007.6
Filename :
4296738
Link To Document :
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