DocumentCode
470409
Title
Dynamic feathering: Minimising blending artefacts in view-dependent rendering
Author
Guillemaut, J.-Y. ; Kilner, J. ; Starck, J. ; Hilton, A.
Author_Institution
Centre for Vision, Speech, & Signal Process., Univ. of Surrey, Guildford
fYear
2007
fDate
27-28 Nov. 2007
Firstpage
1
Lastpage
10
Abstract
Conventional view-dependent texture mapping techniques produce composite images by blending subsets of input images, weighted according to their relative influence at the rendering viewpoint, over regions where the views overlap. Geometric or camera calibration errors often result in a los s of detail due to blurring or double exposure artefacts which tends to be exacerbated by the number of blending views considered. We propose a novel view-dependent rendering technique which optimises the blend region dynamically at rendering time, and reduces the adverse effects of camera calibration or geometric errors otherwise observed. The technique has been successfully integrated in a rendering pipeline which operates at interactive frame rates. Improvement over state-of-the-art view-dependent texture mapping techniques are illustrated on a synthetic scene as well as real imagery of a large scale outdoor scene where large camera calibration and geometric errors are present.
Keywords
image texture; rendering (computer graphics); blend region optimisation; blending artefact minimisation; blending view; blurring artefacts; camera calibration; composite images; double exposure artefacts; dynamic feathering; geometric errors; rendering pipeline; texture mapping; view-dependent rendering; Image-based rendering; feathering; image blending; image compositing; view-dependent texture mapping;
fLanguage
English
Publisher
iet
Conference_Titel
Visual Media Production, 2007. IETCVMP. 4th European Conference on
Conference_Location
London
Print_ISBN
978-0-86341-843-3
Type
conf
Filename
4454255
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