DocumentCode
472615
Title
Poster: Effects of Head Tracking and Stereo on Non-Isomorphic 3D Rotation
Author
LaViola, Joseph J., Jr. ; Forsberg, Andrew S. ; Huffman, John ; Bragdon, Andrew
Author_Institution
Univ. of Central Florida, Orlando
fYear
2008
fDate
8-9 March 2008
Firstpage
155
Lastpage
156
Abstract
We present an experimental study that explores how head tracking and stereo affect user performance when rotating 3D virtual objects using isomorphic and non-isomorphic rotation techniques. Our experiment compares isomorphic with non-isomorphic rotation utilizing four different display modes (no head tracking/no stereo, head tracking/no stereo, no head tracking/stereo, and head tracking/stereo) and two different angular error thresholds for task completion. Our results indicate that rotation error is significantly reduced when subjects perform the task using non-isomorphic 3D rotation with head tracking/stereo than with no head tracking/no stereo. In addition, subjects peformed the rotation task with significantly less error with head tracking/stereo and no head tracking/stereo than with no head tracking/no stereo, regardless of rotation technique. Subjects also highly rated the importance of stereo and non-isomorphic amplification in the 3D rotation task.
Keywords
graphical user interfaces; virtual reality; 3D virtual object rotation; head tracking; nonisomorphic 3D rotation; Computer displays; Computer science; Guidelines; Magnetic heads; Performance evaluation; Target tracking; Usability; User interfaces; Virtual environment; Visualization; H.5.2 [Information Interfaces and Presentation]: User Interfaces¿Evaluation/methodology; evaluation; head tracking; non-isomorphic 3D rotation; stereo;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces, 2008. 3DUI 2008. IEEE Symposium on
Conference_Location
Reno, NE
Print_ISBN
978-1-4244-2047-6
Type
conf
DOI
10.1109/3DUI.2008.4476614
Filename
4476614
Link To Document