• DocumentCode
    473033
  • Title

    Distinctive Traffic Characteristics of Pure and Game P2P Applications

  • Author

    Han, YoungTae ; Park, HongShik

  • Author_Institution
    BcN Eng. Res. Center, Inf. & Commun. Univ., Daejeon
  • Volume
    1
  • fYear
    2008
  • fDate
    17-20 Feb. 2008
  • Firstpage
    405
  • Lastpage
    408
  • Abstract
    Many literatures related to game and Peer-to-Peer (P2P) applications are focused on the performance enhancement. Few years ago, game applications just use the client and server model. However, today many game applications use the P2P model. Thus, there are many similarities between P2P and game applications over the P2P model. Though, many network providers desire to know the distribution of applications on their networks. These similarities between game and P2P applications make hard to identify each other. Thus, we characterize the differences between game and P2P applications.
  • Keywords
    client-server systems; computer games; peer-to-peer computing; telecommunication traffic; P2P model; client-server model; distinctive traffic characteristics; game P2P applications; network games; network providers; peer-to-peer applications; traffic measurement; Cryptography; IP networks; Monitoring; Network servers; Payloads; Peer to peer computing; Performance analysis; Protocols; Telecommunication traffic; Traffic control; Network Games; Peer-to-Peer; Traffic Measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Advanced Communication Technology, 2008. ICACT 2008. 10th International Conference on
  • Conference_Location
    Gangwon-Do
  • ISSN
    1738-9445
  • Print_ISBN
    978-89-5519-136-3
  • Type

    conf

  • DOI
    10.1109/ICACT.2008.4493788
  • Filename
    4493788