DocumentCode
473033
Title
Distinctive Traffic Characteristics of Pure and Game P2P Applications
Author
Han, YoungTae ; Park, HongShik
Author_Institution
BcN Eng. Res. Center, Inf. & Commun. Univ., Daejeon
Volume
1
fYear
2008
fDate
17-20 Feb. 2008
Firstpage
405
Lastpage
408
Abstract
Many literatures related to game and Peer-to-Peer (P2P) applications are focused on the performance enhancement. Few years ago, game applications just use the client and server model. However, today many game applications use the P2P model. Thus, there are many similarities between P2P and game applications over the P2P model. Though, many network providers desire to know the distribution of applications on their networks. These similarities between game and P2P applications make hard to identify each other. Thus, we characterize the differences between game and P2P applications.
Keywords
client-server systems; computer games; peer-to-peer computing; telecommunication traffic; P2P model; client-server model; distinctive traffic characteristics; game P2P applications; network games; network providers; peer-to-peer applications; traffic measurement; Cryptography; IP networks; Monitoring; Network servers; Payloads; Peer to peer computing; Performance analysis; Protocols; Telecommunication traffic; Traffic control; Network Games; Peer-to-Peer; Traffic Measurement;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology, 2008. ICACT 2008. 10th International Conference on
Conference_Location
Gangwon-Do
ISSN
1738-9445
Print_ISBN
978-89-5519-136-3
Type
conf
DOI
10.1109/ICACT.2008.4493788
Filename
4493788
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