Title :
Animation of Boiling Phenomena
Author :
Bulbul, Abdullah ; Kucuktunc, Onur ; Ozguc, Bulent
Author_Institution :
Dept. of Comput. Eng., Bilkent Univ., Ankara
Abstract :
Phenomenon of boiling is a challenging topic for computer graphics due to its complex hydrodynamics and formulation. Realistic fluid animations require very heavy three-dimensional fluid flow calculations, and surface estimations as well. However, realism and performance are the two important objectives of the boiling animation for a real-time application. We present an efficient method for the simulation of boiling water in this paper. The method is based on modeling the bubbles and waves as particles. Grid- based approach is used both for the heating and the fluid surface. Our technique makes it possible to produce the animation of boiling phenomena nearly in real-time.
Keywords :
boiling; bubbles; computational fluid dynamics; computer animation; estimation theory; flow simulation; boiling phenomena animation; computer graphics; realistic fluid animation; surface estimation; three-dimensional fluid flow calculation; Animation; Computational modeling; Fluid flow; Heating; Hydrodynamics; Navier-Stokes equations; Physics; Spline; Surface fitting; Water conservation; Animation; boiling phenomena; fluid simulation; implicit surfaces;
Conference_Titel :
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-1760-5
Electronic_ISBN :
978-1-4244-1755-1
DOI :
10.1109/3DTV.2008.4547882