• DocumentCode
    474392
  • Title

    Children´S Game Experiences in Different Settings

  • Author

    Jumisko-Pyykko, Satu ; Hellsten, Satu-Maria ; Weitzel, Mandy ; Rakkolainen, Ismo

  • Author_Institution
    Dept. of Software Syst., Tampere Univ. of Technol., Tampere
  • fYear
    2008
  • fDate
    28-30 May 2008
  • Firstpage
    377
  • Lastpage
    380
  • Abstract
    Games provide enjoyment and positive experiences for players. Goal of this paper is to examine children´s game experiences between physical gaming on the immaterial FogScreen and a mouse-based PC gaming. The systematic game evaluation experiment was conducted with 20 children. Game experiences were measured quantitatively using a children-friendly flow questionnaire and a qualitative interview for gathering playing impressions. The results showed that FogScreen provided novel gaming experience, was funnier and children enjoyed about its naturalness and possibilities to move compared to PC setup. However, the interaction with the FogScreen set-up was harder, providing a lower level of playability and controllability than the PC set-up.
  • Keywords
    computer games; human computer interaction; human factors; children game experience; human computer interaction; immaterial FogScreen; mouse-based PC gaming; physical gaming; Absorption; Automatic control; Controllability; Feedback; Fluid flow measurement; Game theory; Merging; Multidimensional systems; Software systems; Testing; PC; children game; enjoyment; game experience; immaterial screen; physical gaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-1760-5
  • Electronic_ISBN
    978-1-4244-1755-1
  • Type

    conf

  • DOI
    10.1109/3DTV.2008.4547887
  • Filename
    4547887