DocumentCode :
474393
Title :
A New 3D Watermarking Algorithm
Author :
Burdescu, Dumitru Dan ; Stanescu, Liana ; Ion, Anca ; Tanasie, Razvan
Author_Institution :
Fac. of Autom., Comput. & Electron., Univ. of Craiova, Craiova
fYear :
2008
fDate :
28-30 May 2008
Firstpage :
381
Lastpage :
384
Abstract :
In this paper, an original spatial watermarking technique adapted for 3D images is presented. This technique lowers the computational complexity that normally rises with the traditional watermarking algorithms. This new algorithm produces an invisible watermark that is robust to various kinds of attacks. The technique uses a slice-based approach to 3D watermarking. The proposed technique modifies pixels of the 3D object by a spatial watermark insertion. Spatial mask of suitable size is used to hide data with less visual impairments.
Keywords :
computational complexity; image coding; watermarking; 3D images; 3D object; 3D watermarking algorithm; computational complexity; invisible watermark; slice-based approach; spatial watermark insertion; Automation; Computational complexity; Copyright protection; Degradation; Digital images; Image coding; Layout; Robustness; Surface texture; Watermarking; algorithm; digital images; digital watermark; robustness;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
Conference_Location :
Istanbul
Print_ISBN :
978-1-4244-1760-5
Electronic_ISBN :
978-1-4244-1755-1
Type :
conf
DOI :
10.1109/3DTV.2008.4547888
Filename :
4547888
Link To Document :
بازگشت