• DocumentCode
    476683
  • Title

    Digital games-based learning for children

  • Author

    Noor Azli, M.M. ; Nor Azan, M.Z. ; Shamsul Bahri, C.W.

  • Author_Institution
    Faculty of Information Science and Technology, Universiti Kebangsaan Malaysia, Malaysia
  • Volume
    1
  • fYear
    2008
  • fDate
    26-28 Aug. 2008
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Digital game play is becoming increasingly prevalent. Its participant-players number in the millions and its revenues are in billions of dollars. As they grow in popularity, digital games are also growing in complexity, depth and sophistication. This paper presents reasons why games and game play matter to the future of education. Drawing upon these works, the potential for instruction in digital games is recognised. Previous works in the area were also analysed with respect to their theoretical findings. We then propose a framework for digital Game-based Learning approach for adoption in education setting.
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Technology, 2008. ITSim 2008. International Symposium on
  • Conference_Location
    Kuala Lumpur
  • Print_ISBN
    978-1-4244-2327-9
  • Electronic_ISBN
    978-1-4244-2328-6
  • Type

    conf

  • DOI
    10.1109/ITSIM.2008.4631582
  • Filename
    4631582