Title :
Sound-Specific Vibration Interface using Digital Signal Processing
Author :
Chi, Dongju ; Cho, Donghyun ; Oh, Sungjin ; Jun, Kyungkoo ; You, Yonghee ; Lee, Hwanmun ; Sung, Meeyoung
Author_Institution :
Dept. of Multimedia Syst. Eng., Univ. of Incheon, Incheon
Abstract :
The adoption of vibration interfaces in the games and the virtual reality is increasing since they improve the user experience. The principle of existing vibrating devices is to vibrate when detecting the presence of particular frequency bands. However such frequency-based scheme, according to our survey, cannot meet the user expectation; they vibrate too often and even at unwanted moments, having users feel haptically-numb soon and being annoyed. We develop a sound-specific vibration interface. It is wrist-wearable and vibrates at only designated target sounds. It uses a real time sound matching algorithm. Using the FFT, the algorithm compares the similarity of the frequency distribution between the input sound and the target sounds. In the performance test applying the interface to a commercial game,the matching success rate was 80% while the computation delay was 415 ms. Such results confirm the applicability of the proposed interface to the game play.
Keywords :
acoustic signal processing; computer games; fast Fourier transforms; haptic interfaces; pattern matching; virtual reality; FFT; computer game; digital signal processing; frequency distribution; haptic interface; real-time sound matching algorithm; sound-specific vibration interface; virtual reality; wrist-wearable interface; Acoustical engineering; Computer interfaces; Computer science; Digital signal processing; Frequency; Haptic interfaces; Hidden Markov models; Signal processing algorithms; Vibration control; Virtual reality; FFT; Interface; Sound; Vibration;
Conference_Titel :
Computer Science and Software Engineering, 2008 International Conference on
Conference_Location :
Wuhan, Hubei
Print_ISBN :
978-0-7695-3336-0
DOI :
10.1109/CSSE.2008.931