Title :
The Puppeteer - Directing Software Engineering Projects
Author :
Andersson, Jesper ; Edvinsson, Marcus
Author_Institution :
Sch. of Math. & Syst. Eng., Vaxjo Univ., Vaxjo
Abstract :
Software engineering projects are often used to teach complex aspects of software engineering. It is well-known that these courses are difficult to run. In this paper we address one aspect that can be used to reduce differences between projects and project groups to more easily find the balance of "challenging but possible". We describe the role of the "puppeteer" and present four communication patterns that we use in an international software engineering project course.
Keywords :
software engineering; communication patterns; puppeteer; software engineering; Collaborative software; Communication system control; Computer science; Cultural differences; Education; Gain control; International collaboration; Mathematics; Software engineering; Systems engineering and theory; Group Learning Environment;
Conference_Titel :
Computer Science and Software Engineering, 2008 International Conference on
Conference_Location :
Wuhan, Hubei
Print_ISBN :
978-0-7695-3336-0
DOI :
10.1109/CSSE.2008.1425