DocumentCode :
480805
Title :
Formalizing Multi-state Learning Dynamics
Author :
Hennes, Daniel ; Tuyls, Karl ; Rauterberg, Matthias
Author_Institution :
Ind. Design Dept., Eindhoven Univ. of Technol., Eindhoven
Volume :
2
fYear :
2008
fDate :
9-12 Dec. 2008
Firstpage :
266
Lastpage :
272
Abstract :
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynamics, a combination of replicators and piecewise models to account for multi-state problems. We formalize this promising proof of concept and provide definitions for the notion of average reward games, pure equilibrium cells and finally, piecewise replicator dynamics. These definitions are general in the number of agents and states. Results show that piecewise replicator dynamics qualitatively approximate multi-agent reinforcement learning in stochastic games.
Keywords :
evolutionary computation; learning (artificial intelligence); multi-agent systems; stochastic games; evolutionary game theory; formalizing multistate learning dynamics; multiagent reinforcement learning; piecewise replicator dynamics; stochastic games; Algorithm design and analysis; Employment; Evolution (biology); Game theory; Intelligent agent; Learning automata; Multiagent systems; Piecewise linear techniques; Stochastic processes; Toy industry;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Web Intelligence and Intelligent Agent Technology, 2008. WI-IAT '08. IEEE/WIC/ACM International Conference on
Conference_Location :
Sydney, NSW
Print_ISBN :
978-0-7695-3496-1
Type :
conf
DOI :
10.1109/WIIAT.2008.33
Filename :
4740631
Link To Document :
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