DocumentCode :
488890
Title :
A Reduced-Order Method to Design Incentive Strategy for the Discrete System with Slow and Fast Modes
Author :
Mizukami, Koichi ; Xu, Hua
Author_Institution :
Faculty of Integrated Arts and Sciences, University of Hiroshima, Hiroshima, Japan 730
fYear :
1991
fDate :
26-28 June 1991
Firstpage :
1252
Lastpage :
1257
Abstract :
When the system contains slow and fast modes, the Stackelberg game is numerically stiff and ill-conditioned. It is necessary to find some methods to alleviate this ill-conditioning and to reduce the amount of computation. In this paper, we consider the linear-quadratic infinite-time Stackelberg game for the discrete-time systems with slow and fast modes. A team-near optimal incentive strategy is constructed by solving a series of well-conditioned and reduced-order problems. Well-posedness of this near-optimal incentive strategy is investigated. By using this near-optimal incentive strategy to the full-order Stackelberg game, we can assure that the resulting value of the cost function for the leader has the same limit with the full-order team cost value as a small positive parameter ¿ tends to zero.
Keywords :
Art; Constraint optimization; Continuous time systems; Cost function; Decision making; Design methodology; Equations; Game theory; Optimal control; Perturbation methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
American Control Conference, 1991
Conference_Location :
Boston, MA, USA
Print_ISBN :
0-87942-565-2
Type :
conf
Filename :
4791582
Link To Document :
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