DocumentCode :
492281
Title :
Crossover Applications
Author :
Wilke, Brian ; Metzgar, Jonathan ; Johnson, Keith ; Semwal, Sudhanshu ; Snyder, Bonnie ; Yu, KaChun ; Neafus, Dan
Author_Institution :
GMI Lab., Univ. of Colorado at Colorado Springs, Colorado Springs, CO
fYear :
2009
fDate :
14-18 March 2009
Firstpage :
305
Lastpage :
306
Abstract :
VR applications provide an opportunity to study a variety of new applications. One of the focus areas of the media convergence, games and media integration (McGMI) program is to develop new media applications for the visually impaired population. We are particularly interested in developing applications which are at the same time interesting for the sighted population as well-hence the title-crossover applications. Bonnie Snyder, who has been working with the visually impaired population for more than twenty years, visited a group of students early in the Fall 2008 As many typical applications are geared toward sighted population, the cost of software and hardware systems tend to be a lot higher. In addition, several games, developed for primarily the sighted, provide minimal interaction for the blind. Although this issue remains a topic of discussion in both IEEE VR and ISMAR and related conferences, much more can be done. We used this as motivation and developed three applications for both the sighted and the visually impaired population (a) haptic chess program combines PHANTOM force feedback interaction with OpenAL audio; (b) Simple hand movement recognition on iPhone provides a hierarchical menu application; (c) Barnyard fun program uses interesting animal-sound feedback to facilitate spatial selection. In future, we expect to conduct testing of these applications in Denver Museum as possible.
Keywords :
computer games; handicapped aids; virtual reality; Barnyard fun program; Denver Museum; IEEE VR applications; ISMAR; OpenAL audio; PHANTOM force feedback interaction; haptic chess program; iPhone; media convergence games and media integration; minimal interaction; title-crossover applications; Application software; Convergence; Costs; Force feedback; Haptic interfaces; Hardware; Imaging phantoms; Software systems; Testing; Virtual reality; Applications for visually impaired; H.5 [Information interfaces and presentation]: (I.7).; H.5.2 [User Interfaces Haptic I/O, Auditory (no-speech feedback];
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality Conference, 2009. VR 2009. IEEE
Conference_Location :
Lafayette, LA
ISSN :
1087-8270
Print_ISBN :
978-1-4244-3943-0
Electronic_ISBN :
1087-8270
Type :
conf
DOI :
10.1109/VR.2009.4811068
Filename :
4811068
Link To Document :
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