• DocumentCode
    493467
  • Title

    Research on Collision Detection Algorithm Based on AABB-OBB Bounding Volume

  • Author

    Tu, Chaoqiang ; Yu, Lizhen

  • Author_Institution
    Dept. of Electron. Inf. Eng., Nanchang Univ., Nanchang
  • Volume
    1
  • fYear
    2009
  • fDate
    7-8 March 2009
  • Firstpage
    331
  • Lastpage
    333
  • Abstract
    Collision detection is pretty important in virtual reality, and its speed greatly influences the reality and illusion of immersion in virtual environment. We propose a collision detection algorithm of hybrid bounding box based on the merits of AABB and OBB: AABB-OBB. It is applicable to solid objects. We construct simpler bounding volume tree and apply improved data structure to decrease storage space. During the period of traverse AABB-OBBTree, we have applied single traverse method to improve the efficiency of collision detection,and its effect is more obvious especially when the depth of trees is different greatly.
  • Keywords
    object detection; tree data structures; trees (mathematics); virtual reality; collision detection algorithm; data structure; single traverse AABB-OBB bounding volume tree method; solid object; virtual reality; Chaos; Computer science; Computer science education; Covariance matrix; Detection algorithms; Educational technology; Geometry; Testing; Virtual environment; Virtual reality; AABB; OBB; collision detection; hybird bounding box AABB-OBB;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Education Technology and Computer Science, 2009. ETCS '09. First International Workshop on
  • Conference_Location
    Wuhan, Hubei
  • Print_ISBN
    978-1-4244-3581-4
  • Type

    conf

  • DOI
    10.1109/ETCS.2009.82
  • Filename
    4958785