Title :
MOG Platform Using Mobile Agents for Resource Transactions
Author :
Ke, Jinhung ; Kao, Yuchieh ; Lu, Tainchi
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Nat. Chiayi Univ., Chiayi, Taiwan
Abstract :
A great challenge of designing a successive multi-user online game (MOG) platform is capable of supporting hundreds of thousands of game players to participate in an online game simultaneously. The proposed MOG architecture makes use of a hybrid network communication technology by means of splitting the platform into two major extents, one in the central game server, and the other is the encapsulated game group (EGG). The MOG can not only accommodate large-scale simultaneous online players but also get rid of low system stability and complicated synchronization problems. Moreover, we propose a dynamic agent itinerary algorithm to lead an autonomous mobile agent to complete the operations of matching game resources. Furthermore, the agent architecture comprises three kinds of software agents for accomplishing the specific tasks. The purpose of dispatching a mobile business agent (MBA) to remote peers is to provide online game players with the personalized game resource matching services. The proposed MOG system makes use of Java technologies to accomplish the whole platform and the game engine. The experimental results show that the proposed MOG platform can dynamically generate an itinerary, and then take advantage of the itinerary to lead a MBA to work in a large-scale hybrid network.
Keywords :
Java; computer games; mobile agents; peer-to-peer computing; resource allocation; Java technologies; agent architecture; autonomous mobile agent; central game server; dynamic agent itinerary algorithm; encapsulated game group; game engine; game resource matching; hybrid network communication technology; mobile business agent; multiuser online game platform; peer-to-peer; resource transactions; software agents; Communications technology; Computer architecture; Dispatching; Heuristic algorithms; Java; Large-scale systems; Mobile agents; Network servers; Software agents; Stability; Itinerary; Mobile Agent; Multiplayer Online Game; Peer-to-Peer; Resource Transaction;
Conference_Titel :
Hybrid Intelligent Systems, 2009. HIS '09. Ninth International Conference on
Conference_Location :
Shenyang
Print_ISBN :
978-0-7695-3745-0
DOI :
10.1109/HIS.2009.33