• DocumentCode
    502882
  • Title

    Learning and decision making in human during a game of matching pennies

  • Author

    Xiaofeng, Li ; Jianfeng, Hu

  • Author_Institution
    Instn. of Inf. & Technol., Jiangxi Blue Sky Univ., Nanchang, China
  • Volume
    1
  • fYear
    2009
  • fDate
    8-9 Aug. 2009
  • Firstpage
    451
  • Lastpage
    453
  • Abstract
    This paper investigated the nature of learning process in human playing a competitive game with binary choices. As in reinforcement learning, the subject´s choice during a competitive game was biased by its choice and reward history, as well as by the strategies of its opponent. Furthemore, consistent with predictions of the reinforcement learning model, we found that the magnitude of ERPs after losing to the computer opponent predicted whether subjects would change decision behavior on the subsequent trial, but in our experiment, the subject´s decision wasn´t systematically influenced by the cumulative effects of reward history.
  • Keywords
    decision making; game theory; learning (artificial intelligence); multi-agent systems; competitive game; decision making; learning process; matching pennies game; multiagent environment; reinforcement learning model; Algorithm design and analysis; Computer errors; Decision making; Enterprise resource planning; Game theory; History; Humans; Learning; Predictive models; Testing; decision-making; evevt-related potential; feedback; reinforcement learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing, Communication, Control, and Management, 2009. CCCM 2009. ISECS International Colloquium on
  • Conference_Location
    Sanya
  • Print_ISBN
    978-1-4244-4247-8
  • Type

    conf

  • DOI
    10.1109/CCCM.2009.5268086
  • Filename
    5268086