• DocumentCode
    50394
  • Title

    Pursuing Value in Art-Science Collaborations

  • Author

    Campbell, B.D. ; Samsel, F.

  • Author_Institution
    Rhode Island Sch. of Design, RI, USA
  • Volume
    35
  • Issue
    1
  • fYear
    2015
  • fDate
    Jan.-Feb. 2015
  • Firstpage
    6
  • Lastpage
    11
  • Abstract
    Over decades and centuries, the practices of art and science have diverged as separate disciplines and, driven by scrutiny and opinions, have sought to define what makes a great artist or scientist. It is not surprising, therefore, that many scientists remain unfamiliar with the many and varied artistic contributions to scientific advancement. Art-science case studies aren´t encountered in our everyday work, but they can be highly suggestive of approaches for creative thinking and innovation. Today you can readily find scientists whose work could be shared with the general public more effectively. By introducing an Art on Graphics department to CG&A, the department editors aim to expose the work of teams that draw on the skills of art, science, and technology professions to make rigorous innovative contributions to the domain of computer graphics and applications.
  • Keywords
    art; computer graphics; scientific information systems; CG&A; art-science case studies; art-science collaborations; artistic contributions; computer graphics and applications; creative thinking; graphics department; innovation; innovative contributions; scientific advancement; Art; Collaboration; Computer graphics; Visualization; art-sci-tech collaborations; art-science collaborations; computer graphics; computer graphics applications; interactive art;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2015.18
  • Filename
    7030187