DocumentCode
507106
Title
To Create Intelligent Adaptive Neuro-Controller of Game Opponent from UCT-Created Data
Author
Fu, Yiwen ; Yang, Si ; He, Suoju ; Yang, Jiajian ; Liu, Xiao ; Chen, Yang ; Ji, Donglin
Author_Institution
Int. Sch., Beijing Univ. of Posts & Telecommun., Beijing, China
Volume
2
fYear
2009
fDate
14-16 Aug. 2009
Firstpage
445
Lastpage
449
Abstract
Game AI controlled by UCT which achieves excellent performance in computer go can be applied to control non-player characters (NPCs) in video games. While, it is computation intensive algorithm, so applying it to on-line game is not suitable. But data collected from NPC controlled by UCT is able to be utilized to train neuro-controler. Furthermore, neuro-controler is an efficient algorithm due to its capability of extracting knowledge from training data which is generated from UCT. In order to obtain outstanding performance of neuro-controler, training data is a key factor but the structure of neuro-controler is also important. In this paper, the prey and predator game genre of dead- end is utilized as a test-bed, the basic principle of UCT and neuro-controller is drawn, and the effectiveness of their application to game AI development is demonstrated.
Keywords
adaptive control; computer games; control engineering computing; learning (artificial intelligence); neurocontrollers; UCT-created data; data collection; game AI; intelligent adaptive neurocontroller; knowledge extraction; nonplayer characters; training data; Adaptive control; Artificial intelligence; Control systems; Data mining; Dogs; Games; Programmable control; Telecommunication computing; Telecommunication control; Training data; Adaptive Game AI; Dead-End; Neuro-Controller; UCT;
fLanguage
English
Publisher
ieee
Conference_Titel
Fuzzy Systems and Knowledge Discovery, 2009. FSKD '09. Sixth International Conference on
Conference_Location
Tianjin
Print_ISBN
978-0-7695-3735-1
Type
conf
DOI
10.1109/FSKD.2009.746
Filename
5359488
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