• DocumentCode
    507686
  • Title

    Logic Animation and Logic Animation Platform

  • Author

    Chen, Mao ; Ge, Qiang ; Liu, Qingtang ; Si, Zhiguo

  • Author_Institution
    Eng. & Res. Center for Inf. Technol. on Educ., Huazhong Normal Univ., Wuhan, China
  • Volume
    3
  • fYear
    2009
  • fDate
    Nov. 30 2009-Dec. 1 2009
  • Firstpage
    182
  • Lastpage
    185
  • Abstract
    Logic animation, a new style of animation, was first proposed in the application of dynamic geometry software. The concept, features, and possible application prospects of logic animation are further introduced in details in this paper, compared with the traditional style of animation-time-sequential animation. Based on the design ideas of dynamic geometry software, Flash and game engine, the design of a logic animation-making software is also proposed, and finally the resulting software is illustrated with several examples, demonstrating its merits.
  • Keywords
    computer animation; computer games; geometry; logic programming; Flash engine; dynamic geometry software; game engine; logic animation-making software; time-sequential animation; Animation; Application software; Displays; Geometry; Information technology; Knowledge acquisition; Knowledge engineering; Logic design; Mathematical model; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Knowledge Acquisition and Modeling, 2009. KAM '09. Second International Symposium on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-0-7695-3888-4
  • Type

    conf

  • DOI
    10.1109/KAM.2009.164
  • Filename
    5362390