DocumentCode
507686
Title
Logic Animation and Logic Animation Platform
Author
Chen, Mao ; Ge, Qiang ; Liu, Qingtang ; Si, Zhiguo
Author_Institution
Eng. & Res. Center for Inf. Technol. on Educ., Huazhong Normal Univ., Wuhan, China
Volume
3
fYear
2009
fDate
Nov. 30 2009-Dec. 1 2009
Firstpage
182
Lastpage
185
Abstract
Logic animation, a new style of animation, was first proposed in the application of dynamic geometry software. The concept, features, and possible application prospects of logic animation are further introduced in details in this paper, compared with the traditional style of animation-time-sequential animation. Based on the design ideas of dynamic geometry software, Flash and game engine, the design of a logic animation-making software is also proposed, and finally the resulting software is illustrated with several examples, demonstrating its merits.
Keywords
computer animation; computer games; geometry; logic programming; Flash engine; dynamic geometry software; game engine; logic animation-making software; time-sequential animation; Animation; Application software; Displays; Geometry; Information technology; Knowledge acquisition; Knowledge engineering; Logic design; Mathematical model; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Knowledge Acquisition and Modeling, 2009. KAM '09. Second International Symposium on
Conference_Location
Wuhan
Print_ISBN
978-0-7695-3888-4
Type
conf
DOI
10.1109/KAM.2009.164
Filename
5362390
Link To Document