Title :
Logic Animation and Logic Animation Platform
Author :
Chen, Mao ; Ge, Qiang ; Liu, Qingtang ; Si, Zhiguo
Author_Institution :
Eng. & Res. Center for Inf. Technol. on Educ., Huazhong Normal Univ., Wuhan, China
fDate :
Nov. 30 2009-Dec. 1 2009
Abstract :
Logic animation, a new style of animation, was first proposed in the application of dynamic geometry software. The concept, features, and possible application prospects of logic animation are further introduced in details in this paper, compared with the traditional style of animation-time-sequential animation. Based on the design ideas of dynamic geometry software, Flash and game engine, the design of a logic animation-making software is also proposed, and finally the resulting software is illustrated with several examples, demonstrating its merits.
Keywords :
computer animation; computer games; geometry; logic programming; Flash engine; dynamic geometry software; game engine; logic animation-making software; time-sequential animation; Animation; Application software; Displays; Geometry; Information technology; Knowledge acquisition; Knowledge engineering; Logic design; Mathematical model; Solid modeling;
Conference_Titel :
Knowledge Acquisition and Modeling, 2009. KAM '09. Second International Symposium on
Conference_Location :
Wuhan
Print_ISBN :
978-0-7695-3888-4
DOI :
10.1109/KAM.2009.164