DocumentCode
511094
Title
A Study on Pathfinding for Multiple Interactive Entities in an Interactive Virtual Environment
Author
Kumar, B.V.D.
Author_Institution
Sch. of Comput. Technol., Sunway Univ. Coll., Petaling Jaya, Malaysia
Volume
1
fYear
2009
fDate
28-30 Dec. 2009
Firstpage
255
Lastpage
258
Abstract
The basis of all path finding is simple. It is the discovery of a number of vectors, which in combination, resulting in a path from one point to another. At the simplest level, in one dimension, it is finding the distance to the goal. Add a second dimension, followed by a third and the complexity increases exponentially, with direction becoming significant. This paper focused on the study of pathfinding for multiple interactive entities in an interactive virtual environment. Areas to be explored include autonomous action, directed movement as well as general optimization of both forms of pathfinding. Methods of storing and processing paths will be included as appropriate.
Keywords
virtual reality; general optimization; interactive virtual environment; path finding; Application software; Artificial intelligence; Delay; Educational institutions; Optimization methods; Virtual environment; Detectable; Interactive; Multiple; Optimization; Path-finding; Virtual; and Environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Electrical Engineering, 2009. ICCEE '09. Second International Conference on
Conference_Location
Dubai
Print_ISBN
978-1-4244-5365-8
Electronic_ISBN
978-0-7695-3925-6
Type
conf
DOI
10.1109/ICCEE.2009.166
Filename
5380497
Link To Document