DocumentCode
511116
Title
A New Algorithm for Polygon Intersection Operation
Author
Ya, Zhou
Author_Institution
Coll. of Geogr., Nanjing Normal Univ., Nanjing, China
Volume
1
fYear
2009
fDate
28-30 Dec. 2009
Firstpage
12
Lastpage
15
Abstract
Polygon Intersection is among the most fundamental operations in Computer Graphics, which is also broadly applied in GIS. The existing algorithms for polygon intersection may fail because of being specified ambiguously, or can not handling the concave polygons or those with holes. In this paper, introducing the concept of Monotone chain from Geometry, a rapid polygon intersection algorithm has been addressed. This algorithm could be adapted to any general polygons, with no need to process abnormal conditions; moreover, it could tolerate arithmetic errors. The algorithm has already been applied in GIS platform software, and proved of great stability and reliability.
Keywords
computational geometry; computer graphics; geographic information systems; GIS platform software; arithmetic errors; computer graphics; geometry; monotone chain; rapid polygon intersection operation algorithm; Algorithm design and analysis; Arithmetic; Cities and towns; Computational geometry; Computer graphics; Data structures; Educational institutions; Geographic Information Systems; Geography; Software algorithms; GIS; Monotone chain; Polygon intersection algorithm; Spatial analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer and Electrical Engineering, 2009. ICCEE '09. Second International Conference on
Conference_Location
Dubai
Print_ISBN
978-1-4244-5365-8
Electronic_ISBN
978-0-7695-3925-6
Type
conf
DOI
10.1109/ICCEE.2009.19
Filename
5380680
Link To Document