DocumentCode :
514450
Title :
A vertical view of social structure on location-utilized mobile games
Author :
Yamakami, Toshihiko
Author_Institution :
CTO Office, ACCESS, Tokyo, Japan
Volume :
2
fYear :
2010
fDate :
7-10 Feb. 2010
Firstpage :
1655
Lastpage :
1659
Abstract :
The mobile Internet emerges and penetrates into every day life. The difference between the mobile Internet and the PC Internet is interesting. It is also important to capture the business model differences if any exists. The author focuses location-based game applications to highlight the mobile specific service development issues. The author proposes a framework model to position location-utilized game applications. This provides a good framework how they can address and utilize mobile specific features for the mobile data service engineering.
Keywords :
Internet; mobile computing; mobility management (mobile radio); PC Internet; business model; location-utilized mobile games; mobile Internet; mobile data service engineering; mobile specific service development; Bandwidth; Cameras; Data engineering; Fasteners; Global Positioning System; Internet; Mobile handsets; Navigation; Space technology; Telephony;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Communication Technology (ICACT), 2010 The 12th International Conference on
Conference_Location :
Phoenix Park
ISSN :
1738-9445
Print_ISBN :
978-1-4244-5427-3
Type :
conf
Filename :
5440348
Link To Document :
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