• DocumentCode
    514851
  • Title

    A Low Hardware Cost 2D Vector Graphic Rendering Algorithm for Supersampling Antialiasing

  • Author

    Shen, Yong-Luo ; Seo, Sang-Woo ; Zhang, Yuan ; Oh, Hyeong-Cheol

  • Author_Institution
    Dept. of Elec. & Info. Eng., Korea Univ., Seoul, South Korea
  • Volume
    1
  • fYear
    2010
  • fDate
    6-7 March 2010
  • Firstpage
    141
  • Lastpage
    144
  • Abstract
    An edge-flag rendering algorithm for supersampling antialiasing with low hardware cost is presented. The proposed algorithm works differently from the common rendering algorithm, using only one counter per pixel instead of one counter per sample point. Compared to the common rendering algorithm, the proposed one uses about 83% less memory capacity for a scanline-sized buffer and saves nearly 65% of the computation work performed in implementing the 8-Queen supersampling algorithm on XVGA panels. Experiments show that the proposed algorithm performs antialiasing with fairly good quality as well.
  • Keywords
    antialiasing; image sampling; rendering (computer graphics); 8-Queen supersampling algorithm; XVGA panels; computation work; counter per pixel; edge-flag rendering algorithm; low hardware cost 2D vector graphic rendering algorithm; memory capacity; scanline-sized buffer; supersampling antialiasing; Computer science education; Costs; Counting circuits; Educational technology; Graphics; Hardware; Random access memory; Rendering (computer graphics); Sorting; Two dimensional displays; 2D vector graphic rendering; supersampling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Education Technology and Computer Science (ETCS), 2010 Second International Workshop on
  • Conference_Location
    Wuhan
  • Print_ISBN
    978-1-4244-6388-6
  • Electronic_ISBN
    978-1-4244-6389-3
  • Type

    conf

  • DOI
    10.1109/ETCS.2010.302
  • Filename
    5459562