Title :
The design of scene simulation system based on MFC programming framework
Author_Institution :
Intell. Robot. Inst., Beijing Inst. of Technol., Beijing, China
Abstract :
To improve maneuverability, dynamic configurability and functional integration level of scene simulation system, the method on how to integrate Vega Prime into MFC programming framework, and how to forward messages coming from windows of Vega Prime to message loop of application program based on MFC are proposed in this paper. Furthermore, switch for multiple scenes in a simulative system is introduced detailedly, and basic principle about how to design functional module based on MFC programming framework for configuring scene simulation system is analyzed. On the basis of above methods and object-oriented technology, scene simulation system is established. This designing method for scene simulation system has much advantage: scene simulation system has excellent extensibility; the structure of software is more simple and flexible; generality of this architecture of software is good. The effect is favourable in practical application.
Keywords :
C++ language; application program interfaces; digital simulation; rendering (computer graphics); software architecture; MFC programming framework; Vega Prime; application program message loop; object-oriented technology; scene simulation system; software architecture; software structure; Analytical models; Application software; Dynamic programming; Functional programming; Layout; Object oriented modeling; Process control; Robot programming; Software libraries; Switches; MFC; Vega Prime; main control process; scene simulation; simulative process;
Conference_Titel :
Advanced Computer Control (ICACC), 2010 2nd International Conference on
Conference_Location :
Shenyang
Print_ISBN :
978-1-4244-5845-5
DOI :
10.1109/ICACC.2010.5486855