• DocumentCode
    523414
  • Title

    Survey of GPU water simulation in game engine

  • Author

    Xu, Hongwei ; Wan, Wanggeng ; Cheng, Xiao ; Yu, Xiaoqing

  • Author_Institution
    School of Communication and Information Engineering, Shanghai University, Shanghai, China
  • fYear
    2009
  • fDate
    7-9 Dec. 2009
  • Firstpage
    319
  • Lastpage
    322
  • Abstract
    We, in this paper, give a general survey of water simulation adaptable to real-time application like 3D game engine. After that, we implement GPU accompany with CPU to tackle several key point in water simulation ranging from heightmap and normalmap to water geometry modelling. In last part of this paper, we display our experiment to recommend the most appropriate solution to water simulation in accord with several typical applications.
  • Keywords
    GPU acceleration; GPU normalmap generation; real-time rendering; solution recommendation; water modelling;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Wireless Mobile and Computing (CCWMC 2009), IET International Communication Conference on
  • Conference_Location
    Shanghai, China
  • Type

    conf

  • Filename
    5522009