Title :
Application of gaming technology in forest knowledge education
Author :
Han, Jing-Hua ; Huang, Xin-Yuan
Author_Institution :
Sch. of Inf. Sci. & Technol., Beijing Forestry Univ., Beijing, China
Abstract :
This paper explores how the gaming technology can be used in the forest knowledge education. Here we bring forward a game design and develop method that based on 3-dimention modeling softwares and Virtools, that is, creates the scenes and character models with 3ds max and Maya, then realizes the interaction control with Virtools. We take “Forest Journey” game as an example to complete the organic fusion of knowledge and gaming. So this technology can be widely used in the other educational fields with its high availability and reference value.
Keywords :
computer aided instruction; computer games; software tools; virtual reality; 3-dimension modeling softwares; Maya; Virtools; forest journey game; forest knowledge education; game design; gaming technology; interaction control; max; Animation; Application software; Computer applications; Computer science education; Design methodology; Educational technology; Feedback; Forestry; Layout; Paper technology; 3d virtual forest; Virtools; computer game; forest education;
Conference_Titel :
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-6367-1
DOI :
10.1109/ICETC.2010.5529350