DocumentCode :
524289
Title :
Research on virtual human body motion modelling technology
Author :
Yanjuan, Huang
Author_Institution :
Coll. of Comput. Sci., Yangtze Univ., Jingzhou, China
Volume :
2
fYear :
2010
fDate :
22-24 June 2010
Abstract :
In order to establish virtual human body motion model, the relation of limbs in human body and motion between these limbs must be described. In this paper, the author detailedly analyzes some different methods of human body modeling: kinematics, kinetics, motion capture, parameter key-frame, and expatiates the advantage and disadvantage of the different methods, difficult and key issues of modeling by using these methods.
Keywords :
biology computing; biomechanics; virtual reality; human movement system; motion capture; parameter key frame; virtual human body motion modelling technology; Acceleration; Animation; Biological system modeling; End effectors; Equations; Humans; Joints; Kinematics; Motion analysis; Structural engineering; human body motion; key-frame; motion capture; virtual human;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Technology and Computer (ICETC), 2010 2nd International Conference on
Conference_Location :
Shanghai
Print_ISBN :
978-1-4244-6367-1
Type :
conf
DOI :
10.1109/ICETC.2010.5529383
Filename :
5529383
Link To Document :
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