• DocumentCode
    52456
  • Title

    A Highly Efficient Compression Framework for Time-Varying 3-D Facial Expressions

  • Author

    Junhui Hou ; Lap-Pui Chau ; Minqi Zhang ; Magnenat-Thalmann, Nadia ; Ying He

  • Author_Institution
    Sch. of Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore, Singapore
  • Volume
    24
  • Issue
    9
  • fYear
    2014
  • fDate
    Sept. 2014
  • Firstpage
    1541
  • Lastpage
    1553
  • Abstract
    The rapid recent development of 3-DTV technology has led to an increase in studies on mesh-based 3-D scene representation. Compressing 3-D time-varying meshes is critical for the storage and transmission of 3-D contents. This paper proposes a highly efficient framework for compressing time-varying 3-D facial expressions. We use the near-isometric property of human facial expressions to parameterize the 3-D dynamic faces into an expression-invariant 2-D canonical domain that will naturally generate 2-D geometry videos (GVs). Considering the intrinsic properties of GVs, we apply low-rank and sparse matrix decomposition (LRSMD) separately to three dimensions of GVs (namely, (X, Y,) and (Z) ). Based on our high precision rate and distortion models for GVs, we further compress the components from LRSMD using a video encoder in which bitrates of all components are assigned optimally according to the target bitrate. Experimental results show that the proposed scheme can significantly improve compression performance in terms of rate-distortion performance and visual quality compared with the state-of-the-art algorithms.
  • Keywords
    data compression; face recognition; image coding; image representation; matrix decomposition; sparse matrices; three-dimensional television; video coding; 2D GV rate distortion performance; 3D content storage; 3D content transmission; 3D time-varying mesh component compression; 3DTV visual quality; LRSMD; expression invariant 2D canonical domain; human dynamic facial expression near isometric property; low-rank and sparse matrix decomposition; mesh-based 3D scene representation; three dimensional geometric video coding; video encoder; Bit rate; Geometry; Solid modeling; Sparse matrices; Three-dimensional displays; Video coding; Videos; Geometry video (GV); low-rank and sparse matrix decomposition (LRSMD); optimal bit allocation; rate and distortion models; time-varying 3-D mesh;
  • fLanguage
    English
  • Journal_Title
    Circuits and Systems for Video Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1051-8215
  • Type

    jour

  • DOI
    10.1109/TCSVT.2014.2313890
  • Filename
    6778752