DocumentCode
525189
Title
Fast approximation of geodesic based on heuristic estimate
Author
Yaqi, Ma ; Zhongke, Li
Author_Institution
Xi´´an Res. Inst. of High-tech, Hongqing Town, China
Volume
3
fYear
2010
fDate
25-27 June 2010
Abstract
Geodesic computation is very important in various mesh processing techniques such as segmenting, re-meshing, parameterizing, navigating and editing. In this paper, we present a new method to quickly extract geodesic paths on 3D triangle meshes. Based on heuristic estimate and Dimas Martinez and Luiz Velho´s evolving method, we generate an iterative process to obtain a good discrete geodesic approximation. It can handle convex and non-convex surfaces. Experiment results show that our method works very well both in efficiency and precision.
Keywords
approximation theory; computational geometry; differential geometry; heuristic programming; iterative methods; mesh generation; 3D triangle meshes; Dimas Martinez evolving method; Luiz Velho evolving method; convex surface; discrete geodesic approximation; geodesic fast approximation; geodesic path extraction; heuristic estimate; iterative process; mesh processing technique; nonconvex surfaces; Cities and towns; Design methodology; Error correction; Geophysics computing; Iterative algorithms; Iterative methods; Mesh generation; Navigation; Runtime; Visualization; geodesic; heuristic estimate; triangle mesh;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Design and Applications (ICCDA), 2010 International Conference on
Conference_Location
Qinhuangdao
Print_ISBN
978-1-4244-7164-5
Electronic_ISBN
978-1-4244-7164-5
Type
conf
DOI
10.1109/ICCDA.2010.5540779
Filename
5540779
Link To Document