DocumentCode :
526770
Title :
Optical real-time imaging simulation system for small celestial bodies based on graphics hardware
Author :
Dongyang, Ma ; Xi, Zhao
Author_Institution :
Zhengzhou Inst. of Surveying & Mapping, Zhengzhou, China
Volume :
7
fYear :
2010
fDate :
9-11 July 2010
Firstpage :
221
Lastpage :
225
Abstract :
In order to satisfy the real time request of optical Imaging Simulation System for small celestial bodies, this paper proposed a simulation method of the camera based on physical model, which is based on OpenGL pinhole imaging model and simulate optical camera parameters with graphic functions. By combining with rendering to texture and graphics hardware programming technologies, the article got sequence images of small celestial bodies, and achieved the physical effects, such as a Gaussian blur, smearing, noise, geometric distortion, motion blur and so on. At last, it was showed by experiments that simulation algorithms achieve real-time rendering requirements.
Keywords :
astronomical image processing; cameras; image texture; optical images; optical information processing; real-time systems; rendering (computer graphics); Gaussian blur; OpenGL pinhole imaging model; camera simulation method; geometric distortion; graphics hardware programming technology; image sequence; motion blur; optical camera parameter simulation; optical real-time imaging simulation system; physical model; small celestial bodies; texture rendering; Cameras; Lighting; Optical distortion; Optical imaging; Optical sensors; Pixel; Rendering (computer graphics); Graphics hardware; aberration; blur; imaging simulation; render to texture;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Technology (ICCSIT), 2010 3rd IEEE International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4244-5537-9
Type :
conf
DOI :
10.1109/ICCSIT.2010.5565195
Filename :
5565195
Link To Document :
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