• DocumentCode
    527430
  • Title

    Realistic rendering and modeling of plants

  • Author

    Yan, Dongsheng ; Zeng, Lanling

  • Author_Institution
    Comput. Sci. Dept., Guangdong Police Coll., Guangzhou, China
  • Volume
    6
  • fYear
    2010
  • fDate
    10-12 Aug. 2010
  • Firstpage
    3208
  • Lastpage
    3212
  • Abstract
    The simulation and modeling of nature scenes with thousands of plants is challenging because of its complexity. In this paper, we devise an efficient interactive system for solving this problem and decompose the process of scenes synthesis into steps: modeling the individual plants, modeling the terrain, specification the plants distribution, and rendering the landscape. What´s more, we give a new fractal noise function, a new algorithm to describe the natural phenomenon of clustering and two efficient interactive editors for generating all kinds of terrains and plants. We compound computer graphic and image technique in rendering to improve the speed and also propose a landscapes walk-through framework to achieve more realistic.
  • Keywords
    biology computing; fractals; rendering (computer graphics); computer graphic; fractal noise function; image technique; interactive system; landscapes walk-through framework; plants distribution; realistic rendering; scenes synthesis; Biological system modeling; Computational modeling; Fractals; Mathematical model; Rendering (computer graphics); Visualization; plants modeling; rendering; terrain modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Natural Computation (ICNC), 2010 Sixth International Conference on
  • Conference_Location
    Yantai, Shandong
  • Print_ISBN
    978-1-4244-5958-2
  • Type

    conf

  • DOI
    10.1109/ICNC.2010.5582703
  • Filename
    5582703