DocumentCode
527558
Title
A study on path planning of crowd animation based on PSO
Author
Xiangwei Zheng ; Yan Li ; Liu, Hong
Author_Institution
Sch. of Inf. Sci. & Eng., Shandong Normal Univ., Jinan, China
Volume
5
fYear
2010
fDate
10-12 Aug. 2010
Firstpage
2566
Lastpage
2570
Abstract
Crowd animation production is still a challenge in computer animation today. This paper presents an approach for generating paths of a crowd animation, which is based on Particle Swarm Optimizer and consider the optimization process of a particle swarm as a motion process of a crowd. Some measures are taken to make generated character paths realistic and natural. A tool was developed to generate crowd animations and case study demonstrates the effectiveness of the proposed approach.
Keywords
computer animation; particle swarm optimisation; path planning; PSO; computer animation; crowd animation production; motion process; particle swarm optimization process; path planning; Animation; Educational institutions; Heuristic algorithms; Marine animals; Particle swarm optimization; Path planning; Three dimensional displays; crowd animation; dynamic goal; obstacle aviodance; particle swarm optimizer; path planning;
fLanguage
English
Publisher
ieee
Conference_Titel
Natural Computation (ICNC), 2010 Sixth International Conference on
Conference_Location
Yantai, Shandong
Print_ISBN
978-1-4244-5958-2
Type
conf
DOI
10.1109/ICNC.2010.5583206
Filename
5583206
Link To Document