• DocumentCode
    529638
  • Title

    XNA - based collision detection of camera

  • Author

    Sun, Yanpeng

  • Author_Institution
    Software Teaching Div., Univ. of Qingdao, Qingdao, China
  • Volume
    1
  • fYear
    2010
  • fDate
    28-31 Aug. 2010
  • Firstpage
    165
  • Lastpage
    168
  • Abstract
    Microsoft´s XNA is a brand new game development technology which is based on the platform of .Net, and covers two major development fields - PC and Xbox. This paper introduces XNA and it´s development tools, combined with working theory of camera in 3D game designing, tries to get a better understanding of XNA, it also depicts the collision detection theory of camera and it´s realization process.
  • Keywords
    cameras; collision avoidance; computer games; object-oriented programming; software tools; .Net; 3D game designing; Microsoft; PC; XNA; Xbox; camera; collision detection; game development technology; Cameras; Computational modeling; Games; Load modeling; XNA Camera Collision detection;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing (IITA-GRS), 2010 Second IITA International Conference on
  • Conference_Location
    Qingdao
  • Print_ISBN
    978-1-4244-8514-7
  • Type

    conf

  • DOI
    10.1109/IITA-GRS.2010.5602987
  • Filename
    5602987