• DocumentCode
    529691
  • Title

    Construction of players´ action for robocup soccer using graph structured program evolution

  • Author

    Horima, Yasuaki ; Shirakawa, Shinichi ; Yata, Noriko ; Nagao, Tomoharu

  • Author_Institution
    Grad. Sch. of Environ. & Inf. Sci., Yokohama Nat. Univ., Yokohama, Japan
  • fYear
    2010
  • fDate
    18-21 Aug. 2010
  • Firstpage
    690
  • Lastpage
    695
  • Abstract
    In recent years, many researchers addressed multiagent system. Multi-agent system is the system consisted of multiple robots that have only limited capability. Robocup simulated soccer is proposed as a test bed of multi-agent system. It has a subtask called keepaway soccer. Automatic construction of the strategy of multi-agent system is required because it is difficult. Therefore, we purpose construction of the strategy for multiagent system by graph structured program evolution (GRAPE) in keepaway soccer. GRAPE is the method of construction of graph-structured programs automatically.
  • Keywords
    graph theory; mobile robots; multi-agent systems; multi-robot systems; Robocup soccer; graph structured program evolution; keepaway soccer; multiagent system; player action construction; Economic indicators; Genetics; Heuristic algorithms; Machine learning; Multiagent systems; Pipelines; Robots; Keepaway soccer; Multi-agent system; Robocup soccer;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SICE Annual Conference 2010, Proceedings of
  • Conference_Location
    Taipei
  • Print_ISBN
    978-1-4244-7642-8
  • Type

    conf

  • Filename
    5603054