DocumentCode
529691
Title
Construction of players´ action for robocup soccer using graph structured program evolution
Author
Horima, Yasuaki ; Shirakawa, Shinichi ; Yata, Noriko ; Nagao, Tomoharu
Author_Institution
Grad. Sch. of Environ. & Inf. Sci., Yokohama Nat. Univ., Yokohama, Japan
fYear
2010
fDate
18-21 Aug. 2010
Firstpage
690
Lastpage
695
Abstract
In recent years, many researchers addressed multiagent system. Multi-agent system is the system consisted of multiple robots that have only limited capability. Robocup simulated soccer is proposed as a test bed of multi-agent system. It has a subtask called keepaway soccer. Automatic construction of the strategy of multi-agent system is required because it is difficult. Therefore, we purpose construction of the strategy for multiagent system by graph structured program evolution (GRAPE) in keepaway soccer. GRAPE is the method of construction of graph-structured programs automatically.
Keywords
graph theory; mobile robots; multi-agent systems; multi-robot systems; Robocup soccer; graph structured program evolution; keepaway soccer; multiagent system; player action construction; Economic indicators; Genetics; Heuristic algorithms; Machine learning; Multiagent systems; Pipelines; Robots; Keepaway soccer; Multi-agent system; Robocup soccer;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE Annual Conference 2010, Proceedings of
Conference_Location
Taipei
Print_ISBN
978-1-4244-7642-8
Type
conf
Filename
5603054
Link To Document