• DocumentCode
    532362
  • Title

    Fire prevention virtual reality architecture based on fire model

  • Author

    Xu, Shouxiang ; He, Tao ; Liang, Yongsheng

  • Author_Institution
    Dept. of Software Eng., Shenzhen Inst. of Inf. Technol., Shenzhen, China
  • Volume
    4
  • fYear
    2010
  • fDate
    22-24 Oct. 2010
  • Abstract
    Based on the fire software model and the digital city, aiming at applying virtual reality to fire prevention and fire scientific research, this paper proposes a fire prevention virtual reality architecture based on the 3D network game engine. This architecture uses the finite state machine (FSM) to control the dynamic loop structure. It gives a simulation platform structure that the fire developing, the personnel injuring and the crowd dispersing interact with each other.
  • Keywords
    computer games; finite state machines; flameproofing; software architecture; virtual reality languages; 3D network game engine; digital city; dynamic loop structure; finite state machine; fire prevention; fire scientific research; fire software model; virtual reality architecture; Computational modeling; Computers; Fires; Materials; Visualization; finite state machine; fire model; game engine; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Application and System Modeling (ICCASM), 2010 International Conference on
  • Conference_Location
    Taiyuan
  • Print_ISBN
    978-1-4244-7235-2
  • Electronic_ISBN
    978-1-4244-7237-6
  • Type

    conf

  • DOI
    10.1109/ICCASM.2010.5620411
  • Filename
    5620411