DocumentCode
532362
Title
Fire prevention virtual reality architecture based on fire model
Author
Xu, Shouxiang ; He, Tao ; Liang, Yongsheng
Author_Institution
Dept. of Software Eng., Shenzhen Inst. of Inf. Technol., Shenzhen, China
Volume
4
fYear
2010
fDate
22-24 Oct. 2010
Abstract
Based on the fire software model and the digital city, aiming at applying virtual reality to fire prevention and fire scientific research, this paper proposes a fire prevention virtual reality architecture based on the 3D network game engine. This architecture uses the finite state machine (FSM) to control the dynamic loop structure. It gives a simulation platform structure that the fire developing, the personnel injuring and the crowd dispersing interact with each other.
Keywords
computer games; finite state machines; flameproofing; software architecture; virtual reality languages; 3D network game engine; digital city; dynamic loop structure; finite state machine; fire prevention; fire scientific research; fire software model; virtual reality architecture; Computational modeling; Computers; Fires; Materials; Visualization; finite state machine; fire model; game engine; virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Application and System Modeling (ICCASM), 2010 International Conference on
Conference_Location
Taiyuan
Print_ISBN
978-1-4244-7235-2
Electronic_ISBN
978-1-4244-7237-6
Type
conf
DOI
10.1109/ICCASM.2010.5620411
Filename
5620411
Link To Document