Title :
GPU-friendly gallbladder modeling for laparoscopic cholecystectomy simulation
Author :
Zhang, J. ; Huang, W. ; Zhou, J. ; Qin, J. ; Lee, B.H. ; Yang, T. ; Liu, J. ; Su, Y. ; Chui, C.K. ; Chang, S.
Author_Institution :
Inst. for Infocomm Res., Agency for Sci., Technol. & Res., Singapore, Singapore
Abstract :
A challenge in virtual reality based laparoscopic cholecystectomy simulation is to construct a fast and accurate deformable gallbladder model. This paper proposes a multi-layer mass-spring model which can adapt well to the built-in accelerating algorithms in PhysX-engine of GPU. The gallbladder is first segmented from clinical CT images. A multi-layer model based on the anatomical structure of gallbladder is subsequently constructed. We configure the parameters of the springs based on the biomechanical properties of gallbladder to ensure the realism of the deformation results. Preliminary experiments demonstrate that our model can achieve satisfactory results in terms of both visual perception and time performance.
Keywords :
biological organs; coprocessors; medical computing; physiological models; surgery; virtual reality; GPU friendly gallbladder modeling; PhysX engine; built in accelerating algorithms; clinical CT images; deformable gallbladder model; gallbladder anatomical structure; multilayer mass-spring model; multilayer model; time performance; virtual reality based laparoscopic cholecystectomy simulation; visual perception; Biological system modeling; Computational modeling; Deformable models; Force; Laparoscopes; Springs; Surgery; laparoscopy; mass-spring; surgical simulation;
Conference_Titel :
Biomedical Engineering and Informatics (BMEI), 2010 3rd International Conference on
Conference_Location :
Yantai
Print_ISBN :
978-1-4244-6495-1
DOI :
10.1109/BMEI.2010.5639559