DocumentCode :
537296
Title :
Data Management for Interactive Game Database
Author :
Piao Yong ; Wang Xiu-Kun ; Feng Lin
Author_Institution :
Sch. of EI/Software, Dalian Univ. of Technol., Dalian, China
fYear :
2010
fDate :
7-9 Nov. 2010
Firstpage :
1
Lastpage :
4
Abstract :
An interactive game needs to call for multimedia data quickly for its real time and interactivity features. Its data is composed of pictures, sounds and action scripts as game roles stored on disks. Therefore, a special database management system plays important role, serving the back end for interactive games. Such a system is introduced in the paper and a relational model is built as well. Based on this model, a method to store and manage multimedia data by hash from two aspects, physical storage and logic semantic, is studied, providing more efficient query processing and better performance.
Keywords :
computer games; database management systems; interactive systems; multimedia computing; data management; database management system; interactive game database; interactivity feature; multimedia data; query processing; relational model; Data models; Games; Memory; Multimedia communication; Multimedia databases; Object oriented modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
E-Product E-Service and E-Entertainment (ICEEE), 2010 International Conference on
Conference_Location :
Henan
Print_ISBN :
978-1-4244-7159-1
Type :
conf
DOI :
10.1109/ICEEE.2010.5661271
Filename :
5661271
Link To Document :
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