• DocumentCode
    537444
  • Title

    Real-Time Rendering Algorithm for Virtual Endoscopy Based on GPU

  • Author

    Shi Weili ; Miao Yu ; Xu Honghua ; Tian Yinghua ; Zhang Xiaohan

  • Author_Institution
    Changchun Univ. of Sci. & Technol., Changchun, China
  • fYear
    2010
  • fDate
    7-9 Nov. 2010
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In this paper, we introduce a new real-time rendering algorithm for virtual endoscopy based on GPU. The algorithm reduces the amount of data collected by the Image Memory without affecting 3-D image display accuracy. And it can be applied to compute any complex ray-generation and rendering clips in the volume rendering, making use of GPU´s power of parallel computation computing and multi-data processing. Experimental results show that for the image of CT(512×512×355), this algorithm can achieve 30 frames / sec or better rendering speed without affecting the resolution of the image.
  • Keywords
    computer graphic equipment; computerised tomography; endoscopes; image resolution; medical image processing; rendering (computer graphics); solid modelling; 3D image display accuracy; CT image; GPU; image memory; image resolution; multidata processing; parallel computation computing; ray generation; real-time rendering algorithm; virtual endoscopy; volume rendering; Casting; Data visualization; Graphics processing unit; Image color analysis; Rendering (computer graphics); Three dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    E-Product E-Service and E-Entertainment (ICEEE), 2010 International Conference on
  • Conference_Location
    Henan
  • Print_ISBN
    978-1-4244-7159-1
  • Type

    conf

  • DOI
    10.1109/ICEEE.2010.5661479
  • Filename
    5661479