DocumentCode :
538134
Title :
Real-time cloth simulation based on improved Verlet algorithm
Author :
Jiang, Yan ; Wang, Rui
Author_Institution :
Comput. Inf. Center, Beijing Inst. of Fashion Technol., Beijing, China
Volume :
1
fYear :
2010
fDate :
17-19 Nov. 2010
Firstpage :
443
Lastpage :
446
Abstract :
Physical model and numerical solver are the basis of current cloth simulation engines. Currently, research in cloth animation has focused on improving realism as well as computation speed. In this paper we present an improved Verlet algorithm which enhances the capabilities of initial one in three aspects. The first one is using 2-level Taylor series as the startup method. The second one is using a more simplified way to obtain the velocity of the particle through approximate substitution. The third one is using Beeman algorithm when the change of force is greater than the threshold value. The experiment results indicate that this approach is efficient and accurate, and can be used in real-time cloth simulation system.
Keywords :
approximation theory; clothing; computer animation; production engineering computing; series (mathematics); Beeman algorithm; Taylor series; Verlet algorithm; approximate substitution; cloth animation; cloth simulation; Computational modeling; Numerical models; Real time systems; cloth simulation; improved Verlet algorithm; numerical integration;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer-Aided Industrial Design & Conceptual Design (CAIDCD), 2010 IEEE 11th International Conference on
Conference_Location :
Yiwu
Print_ISBN :
978-1-4244-7973-3
Type :
conf
DOI :
10.1109/CAIDCD.2010.5681313
Filename :
5681313
Link To Document :
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