DocumentCode
539493
Title
Fast Delaunay Triangulation and Voronoi Diagram Generation on the Sphere
Author
Ma, Yingdong ; Chen, Qian
Author_Institution
Center for Digital Media Comput., Shenzhen Institutes of Adv. Technol., Shenzhen, China
Volume
1
fYear
2010
fDate
19-20 Dec. 2010
Firstpage
187
Lastpage
190
Abstract
We describe a fast surface reconstruction approach that takes random points distributed near the surface of a sphere as input, and generates as output a Delaunay surface mesh and its dual Voronoi diagram of the sphere. The method starts from dividing the sphere surface into several initial triangles and introduces a concept of index sites in order to employ the randomized incremental algorithm to get the Delaunay triangulation. We develop a heuristic point search method which can locate a random point within the current triangle efficiently. This method is very efficient because no additional storage is needed to record the flip history and a new random point insertion algorithm is used. We test the performance on a collection of point sample sets and demonstrate a 30% performance improvement compared to existing O(n log n) 3D randomized incremental algorithms.
Keywords
computational geometry; mesh generation; random processes; search problems; surface reconstruction; Delaunay surface mesh; Delaunay triangulation; Voronoi diagram generation; heuristic point search; index site; random point insertion algorithm; randomized incremental algorithm; sphere surface; surface reconstruction; Algorithm design and analysis; Equations; History; Indexes; Mathematical model; Surface reconstruction; Three dimensional displays; Delaunay triangulation; Voronoi diagram; randomized incremental algorithm;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering (WCSE), 2010 Second World Congress on
Conference_Location
Wuhan
Print_ISBN
978-1-4244-9287-9
Type
conf
DOI
10.1109/WCSE.2010.136
Filename
5718291
Link To Document