• DocumentCode
    548526
  • Title

    Immersive environments for an advanced technology-based store

  • Author

    Laria, Giuseppe ; Pantano, Eleonora

  • Author_Institution
    Dept. of Linguistics, Univ. of Calabria, Rende, Italy
  • fYear
    2011
  • fDate
    21-23 June 2011
  • Firstpage
    218
  • Lastpage
    221
  • Abstract
    This paper focuses on the development of an innovative store based on the use of immersive environments. The aim of this technology-based store is to catch more consumers´ attention by providing new and efficient services. In particular, this novel store concept exploits the most advanced virtual reality tools, input devices (i.e. data glove, motion tracker, etc.) and studies in the human-computer interaction. In this way, the interaction with the system is more realistic, and as a consequence the consumers´ feeling of presence in the virtual store improves. The paper shows the prototype of an immersive store, by outlining the users´ virtual navigation, system architecture and functioning. Furthermore, the paper carries out the possible implications for both consumers and retailers emerging by the introduction of this technology in the traditional store.
  • Keywords
    human computer interaction; retail data processing; virtual reality; advanced technology-based store; data glove; human-computer interaction; innovative store; input devices; motion tracker; system architecture; virtual navigation; virtual reality tools; virtual store; Business; Computer architecture; Data gloves; Marketing and sales; Multimedia communication; Three dimensional displays; Tracking; ICT; human-computer interaction (HCI); retailing; technology management;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Networked Computing and Advanced Information Management (NCM), 2011 7th International Conference on
  • Conference_Location
    Gyeongju
  • Print_ISBN
    978-1-4577-0185-6
  • Electronic_ISBN
    978-89-88678-37-4
  • Type

    conf

  • Filename
    5967548