DocumentCode
548890
Title
Video games as a cognitive resource
Author
Gomez, Jose Luis Eguia ; Espinosa, Ruth S Contreras ; Albajes, LIuis Solano
Author_Institution
Grup d´´Inf. a l´´Eng., Univ. Politec. de Catalunya, Barcelona, Spain
fYear
2011
fDate
15-18 June 2011
Firstpage
1
Lastpage
6
Abstract
Recently the video games, have become recognized as rich learning contents for students, because the students can improve they cognitive development. In this paper we explore the cognitive opportunities for the videogames as learning environments, using a case study: Joan de Peratallada. The aim is promote dialogue and possible collaborations between a cognitive videogame and schools.
Keywords
computer aided instruction; computer games; educational institutions; Joan de Peratallada; cognitive development; cognitive resource; cognitive videogame; learning content; schools; video games; Instruments; Case study; Cognitivism; Constructivism; Digital games; Education; Joan de Peratallada; Video games;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Systems and Technologies (CISTI), 2011 6th Iberian Conference on
Conference_Location
Chaves
Print_ISBN
978-1-4577-1487-0
Type
conf
Filename
5974335
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