DocumentCode
549448
Title
Designing socio-cultural Learning Games: Challenges and lessons learned
Author
Froschauer, Josef ; Arends, Max ; Goldfarb, Doron ; Weingartner, Martin ; Merkl, Dieter
Author_Institution
Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
fYear
2011
fDate
27-29 June 2011
Firstpage
56
Lastpage
61
Abstract
A considerable number of Learning Games have been published over the last years. Since there are no clear guidelines for developers, they may not always meet the learner´s expectations. Games are a powerful mediator for learning, but flaws in planning and design can have a negative effect on their potential. This paper describes the design of two Serious Games in a socio-cultural context. Special interest is given to the challenges that appeared during the design process. The lessons we have learned are summarized in a list of guidelines that may also help other developers to design successful Learning Games.
Keywords
computer aided instruction; computer games; cultural aspects; serious games; socio-cultural learning games; Serious Games; Virtual Learning Environments; e-Learning Tool;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Society (i-Society), 2011 International Conference on
Conference_Location
London
Print_ISBN
978-1-61284-148-9
Type
conf
Filename
5978508
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