• DocumentCode
    549448
  • Title

    Designing socio-cultural Learning Games: Challenges and lessons learned

  • Author

    Froschauer, Josef ; Arends, Max ; Goldfarb, Doron ; Weingartner, Martin ; Merkl, Dieter

  • Author_Institution
    Inst. of Software Technol. & Interactive Syst., Vienna Univ. of Technol., Vienna, Austria
  • fYear
    2011
  • fDate
    27-29 June 2011
  • Firstpage
    56
  • Lastpage
    61
  • Abstract
    A considerable number of Learning Games have been published over the last years. Since there are no clear guidelines for developers, they may not always meet the learner´s expectations. Games are a powerful mediator for learning, but flaws in planning and design can have a negative effect on their potential. This paper describes the design of two Serious Games in a socio-cultural context. Special interest is given to the challenges that appeared during the design process. The lessons we have learned are summarized in a list of guidelines that may also help other developers to design successful Learning Games.
  • Keywords
    computer aided instruction; computer games; cultural aspects; serious games; socio-cultural learning games; Serious Games; Virtual Learning Environments; e-Learning Tool;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Society (i-Society), 2011 International Conference on
  • Conference_Location
    London
  • Print_ISBN
    978-1-61284-148-9
  • Type

    conf

  • Filename
    5978508